

Hannah Bergstrom
Demo Reel
This Tremors-inspired 3D environment was created to showcase my skills in modelling, texturing, environment art, and cinematic presentation. The project recreates the atmosphere of the film while focusing on detailed environmental storytelling, realistic materials, and a believable desert setting.I modelled and textured the assets throughout the scene, including the environment, architectural elements, props, and creature work. The reel also highlights my ability to bring individual assets together into a cohesive, cinematic environment.
Software: Autodesk Maya • ZBrush • Substance 3D Painter • Unreal Engine 5 • Adobe Premiere Pro • After Effects
Skills: 3D Modelling • Environment Art • Creature Modelling • Prop Modelling • PBR Texturing • UV Mapping • Set Dressing • Lighting • Rendering